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A hidden Past

A suspected spy has been detained — and British Intelligence needs you to uncover what he was hiding in his flat.

Puzzles • Discovery • Intrigue

Quick info

Secrets Behind Closed Doors

Step inside a 1950s mechanic’s flat at the height of the Cold War. What appears ordinary at first glance quickly reveals layers of hidden meaning. This immersive escape room focuses on investigation and clever puzzle-solving, making it the perfect starting point for new agents.

Era

1957 – Mechanic’s Flat. Search a Cold War apartment and uncover secrets hidden in plain sight.

Style

Puzzle-focused and story-driven, with immersive detail and satisfying discoveries.

Who's it for

A fantastic introduction for first-time players and families (ages 7+, 7–13 with an adult).

group info

Designed for 2–6 players, encouraging teamwork as you search and solve together.

Room gallery

Room briefing

1957. British Intelligence has detained a suspected spy operating out of a quiet Basingstoke flat.

While he’s being interrogated elsewhere, your team has been sent in to investigate the premises. Hidden among everyday belongings lies information that could compromise national security. Uncover the truth before enemy agents arrive to silence the operation — and anyone involved.

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Answers to your questions

FAQ section

All missions can be played by two players. Some rooms allow up to six players, while others can host up to seven depending on the game.

Yes. All of our missions can be played by two players, although some challenges may feel easier with larger teams.

Not at all. Everything you need to solve the mission is inside the room. A love for the era may make the experience even more fun, but no prior knowledge is required.

Each mission lasts 60 minutes. Including briefing and debriefing, most visits take around 75–90 minutes.

Yes. Your Game Master monitors the mission and can provide hints to keep your team moving if needed.

Most of our missions focus on adventure and puzzles rather than scares. The Voices We Hear is the only horror-themed experience and is strictly 16+.

Most puzzles focus on observation and problem-solving. Some missions include light physical interaction such as crouching or searching the space.

Some missions use lighting or sound effects to enhance the atmosphere. If anyone in your group has sensitivities, please contact us before your visit.

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Give the Gift of a Mission

Looking for a unique gift idea? Our escape room gift vouchers start from £25 and are valid for 2 years, giving the recipient plenty of time to choose their decade and complete their mission.