Trouble in the trenches
Return to 1914 and step onto the front line as British Intelligence sends you into the trenches to recover vital secrets before the signal to advance is given.
Atmospheric • Engaging • Surprising
Quick info
Into the Trenches
Travel from the elegance of 1896 to the harsh reality of December 1914. This immersive escape room places you inside the tunnels and trenches of World War One, where tension hangs in the air and every decision matters. The environment is detailed, atmospheric, and far from comfortable — just as it should be.
Era
1914 – WW1 Trenches. Step into the front line and uncover hidden intelligence before time runs out.
Style
Atmospheric and immersive, featuring varied environments and active, hands-on challenges.
Who's it for
Ideal for confident teams and returning players (ages 7+, 7–13 with an adult) who enjoy a little more pressure.
group info
Designed for 2–6 players, encouraging teamwork as you navigate the battlefield together.
Room gallery
Room briefing
December 1914. British Intelligence has uncovered critical information hidden within the trenches. With the order to go “over the top” imminent, your team has one hour to move through the tunnels and recover the secrets before they’re lost in the chaos of war.
This mission follows the events of The Disappearing Duchess, but can be played as a standalone operation. The battlefield awaits — and the clock is already ticking.
Hear what our players think
Thousands of five-star reviews!
Brilliant Rooms!
We just did The Duchess Part 2, and the attention to detail in the room design and the unexpected surprises really helped make it a more thrilling experience.
Harvey
Tripadvisor
Loved them!
Such a great idea for the story, and the rooms were decorated very well! Special thanks to Archie, who ran both our games, but also apologies for talking your ear off afterwards and inhibiting your work!
Couldn’t recommend this venue enough
AGK
Tripadvisor
Family Fun
It was a great room with 4 different areas to explore and a good variety of different challenges.
Jo
Tripadvisor
Answers to your questions
FAQ section
01 How many players can take part in an escape room?
All missions can be played by two players. Some rooms allow up to six players, while others can host up to seven depending on the game.
02 Can two players play an escape room?
Yes. All of our missions can be played by two players, although some challenges may feel easier with larger teams.
03 Do we need knowledge of the decade or theme to play the game?
Not at all. Everything you need to solve the mission is inside the room. A love for the era may make the experience even more fun, but no prior knowledge is required.
04 How long does the escape room experience last?
Each mission lasts 60 minutes. Including briefing and debriefing, most visits take around 75–90 minutes.
05 Will we receive hints during the game?
Yes. Your Game Master monitors the mission and can provide hints to keep your team moving if needed.
06 Are your escape rooms scary?
Most of our missions focus on adventure and puzzles rather than scares. The Voices We Hear is the only horror-themed experience and is strictly 16+.
07 Are your escape rooms physically demanding?
Most puzzles focus on observation and problem-solving. Some missions include light physical interaction such as crouching or searching the space.
08 Do your rooms contain flashing lights or sound effects?
Some missions use lighting or sound effects to enhance the atmosphere. If anyone in your group has sensitivities, please contact us before your visit.
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Give the Gift of a Mission
Looking for a unique gift idea? Our escape room gift vouchers start from £25 and are valid for 2 years, giving the recipient plenty of time to choose their decade and complete their mission.
